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The Four Horsemen

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The Four Horsemen

Boss Hero — Horsemen

Immune

At the start of your turn, the raid leader flips a Horseman face down.

Each Horseman can't leave play until all four have fatal damage.

When a Horseman is dealt fatal damage, flip this card face down.
Immune

At the start of your turn, the raid leader flips a Horseman face down.

Each Horseman can't leave play until all four have fatal damage.

Each Horseman has 0 ATK and can't gain ATK while it has fatal damage.

When all four Horsemen leave play, destroy this card.

Art by: Zoltan Boros & Gabor Szikszai

Tournament Legality